Posted: Sat Jan 23, 2010 12:51 am
Hi John,John Bowen wrote:Yannis,
Here's the thing about "mono-timbrality" - the Solaris has the ability to have four distinct signal paths per preset (signal path being 0sc->Filter->VCA). You can also use all 4 oscs into each filter, with different filter settings, and get some layers that way....or any combination as well. This means you can have a "layered" sound, but what you don't have is the ability to split/layer different presets, as Korg does with the Combi mode on their synths. We do plan on having a 4-part MultiMode in the future, but I think many will find the normal preset capability can get quite dense if needed.
-john b.
thanks for the reply.
if I understand correctly the process that you have described is ... filters in parallel? So a certain mix of oscillators in sent to say Filter 1 and the same mix of oscillators is sent to Filter 2? And we have 4 of these signal paths, right? Is it possible to apply a different ADSR for one of these paths and a different ADSR for another path (VCA-wise)?
OK, let's say that when the multi-timbral operation is implemented, a user has 4 different parts. How many voices does each part get? Does the user allocate a fixed amount? Will the number of voices be saved per patch or is it going to be a global setting?John Bowen wrote: re: polyphony - we expect the final OS optimisation to produce 15 voices - the current proto is running with 10 (we have a multiple of 5 for our voice calculation). It is not currently a dynamically allocated code; this may be something that gets implemented down the line, but for now it is fixed.
I know that it's hard to answer this, since it's not implemented yet, but it would be great if you tell us how would you like to see it happen.
Thanks!